Remix your Education
TIME
Friday 22 September
14.00 – 15.30
TRACKS
Digital Transition
Social Transition
ORGANISER
LOCATION
SUR 5-6
DESCRIPTION
METHODOLOGY
SPEAKERS
Séverine Parent
Professor of educational technology and digital literacy at the Université du Québec à Rimouski (UQAR)

Séverine Parent
Professor of educational technology and digital literacy at the Université du Québec à Rimouski (UQAR)Séverine Parent is a professor of educational technology and digital literacy at the Université du Québec à Rimouski (UQAR). She offers courses in the integration of information and communication technologies to future teachers, both face-to-face and at a distance. In her teaching practice, she uses and documents active pedagogy and activity in creative spaces. Her research focuses on variations of engagement in the context of innovation and on the development and mastery of digital competence. She is currently principal investigator of a living laboratory project to reduce digital inequalities in education and of an action research project on the development of digital competence from an inter level perspective.
Rachel Berthiaume
Recreologist, teacher-researcher and "contamineuse en chef" at Living Lab en innovation ouverte (LLio)

Rachel Berthiaume
Recreologist, teacher-researcher and "contamineuse en chef" at Living Lab en innovation ouverte (LLio)With a Master's degree in Leisure, Culture and Tourism, Rachel is a recreologist, teacher-researcher and "contamineuse en chef" at Living Lab en innovation ouverte (LLio), a research center for innovative social practices. She is a co-founder and co-coordinator. More than one string to her bow, her contribution takes many forms: community mobilizer, process designer, animator and facilitator. Co-founder of several projects, including the Fabbulle Fablab, the Fabbulleux Mix, the Espace collaboratif ouvert, the Fabrégion du Bas-Saint-Laurent and La Maison des Labs, an international community she still leads.
Annie Côté
Chief Game Designer

Annie Côté
Chief Game DesignerTrained by Acumen, IdeoU and the Copenhagen Institute of Interaction Design, Annie is a powerful resource within LLio. Her experience in teaching, then at the Ministry of Education, makes her an excellent pedagogue and facilitator. She's also the chief game designer, the one who makes sure that the PFP will be there! Fun, Fun, Fun are the basic ingredients in our LLio activities. Her emotional intelligence gives her a good understanding of people in intervention design processes. Curious and always ready to learn, she constantly monitors the fields of design, art and digital, making her a mine of information for her colleagues.